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Evolution of Play to Earn Games

Updated: Aug 23


Evolution of Play to Earn Games

Play-to-earn (P2E) games are a type of blockchain game that allows players to earn rewards, such as cryptocurrency or digital assets, by playing the game. The history of P2E games can be traced back to 2014 when the NFT trading card game Counterparty was created. However, P2E games didn't gain widespread attention until 2017, when CryptoKitties debuted on the Ethereum blockchain. CryptoKitties' composable features and gameplay helped to popularize the P2E model. In 2018, Axie Infinity launched, allowing players to own, breed, and trade digital creatures called Axies and potentially earn cryptocurrency. The success of Axie Infinity led to more developers and players recognizing the economic potential of P2E games. 


Since then, the P2E gaming market has continued to grow, with new games like Alien Worlds, DeFi Land, and Decentraland emerging. Some AAA publishers have also expressed interest in including blockchain technology in their games in the future. However, some players, developers, and game companies have criticized the use of blockchain technology in video games, calling it exploitative, environmentally unsustainable, and unnecessary. 


Concept


Blockchain technology, including cryptocurrencies and NFTs, presents new avenues for monetizing video games. Many live-service games offer in-game customization options, such as character skins or other items, which players can acquire and trade with others using in-game currency. While some games permit the exchange of virtual items for real-world money, this practice may be illegal in countries where video games are regulated similarly to gambling. 


This legal ambiguity has given rise to gray market activities, such as skin gambling, prompting most publishers to avoid allowing players to earn real-world funds directly from games. However, blockchain games typically enable players to trade in-game items for cryptocurrency, which can be converted into money. This method may circumvent some of the issues associated with gray markets due to the traceability offered by blockchain technology.


The Genesis of Play-to-Earn Gaming


The concept of earning while playing games isn't entirely new. Before the digital age, arcades and competitive gaming offered prizes, and professional gaming circuits began rewarding skilled players with cash and recognition. However, the idea that anyone could potentially earn real money simply by playing a game was a radical shift.


The first notable steps towards Play-to-Earn gaming can be traced back to the early days of massively multiplayer online games (MMOs) like "World of Warcraft" (WoW). Players could trade virtual goods for real-world money, often through secondary markets. Although not officially endorsed, this practice hinted at the possibilities of integrating real-world economics into gaming.


The Blockchain Revolution



The real turning point for Play-to-Earn gaming came with the advent of blockchain technology. With its decentralized nature, blockchain provides a secure and transparent way to create, own, and trade digital assets. Games like "CryptoKitties" (2017) pioneered the use of blockchain to create unique, tradable assets, marking the beginning of what would later be known as Play-to-Earn gaming.


With blockchain, in-game assets became verifiable, immutable, and transferable, giving them real value outside the game environment. This development paved the way for more complex P2E ecosystems, where players could earn cryptocurrency, NFTs (non-fungible tokens), and other digital assets simply by playing.


The Rise of Axie Infinity and Beyond



One of the most significant milestones in the evolution of Play-to-Earn gaming was the rise of "Axie Infinity." Launched in 2018, this game allowed players to breed, battle, and trade digital creatures called Axies, each of which was a unique NFT. The game's economy was built around two cryptocurrencies, SLP (Smooth Love Potion) and AXS (Axie Infinity Shards), which players could earn and trade for real money.


"Axie Infinity" quickly became a sensation, especially in developing countries, where players could earn more from the game than traditional employment. The success of Axie Infinity proved the viability of the P2E model and inspired a wave of new games that adopted similar mechanics.


The most recognized game after Axie Infinity to utilize blockchain technology was CryptoKitties, developed by Axiom Zen and released for personal computers in November 2017. In this game, players could purchase NFTs using Ethereum cryptocurrency. Each NFT represented a virtual pet that could be bred with others to produce offspring, resulting in new NFTs with combined traits. CryptoKitties gained significant attention in December 2017 when one virtual pet sold for over $100,000. However, the game's popularity also highlighted scalability issues within the Ethereum network. Shortly after its launch, CryptoKitties was responsible for approximately 30% of all Ethereum transactions, leading to substantial network congestion and delays in processing players' transactions.


Challenges and Controversies


Despite its success, the Play-to-Earn model is not without its challenges. The volatility of cryptocurrency markets means that in-game earnings can fluctuate wildly, leading to financial instability for players relying on gaming income. Additionally, the high entry costs for some P2E games, where players must invest in NFTs or other assets to start playing, have raised concerns about accessibility and fairness.


Moreover, the sustainability of P2E economies has come under scrutiny. Many critics argue that the model resembles a speculative bubble, where the value of in-game assets is driven more by hype than intrinsic worth. This has led to fears of potential market crashes and the collapse of in-game economies, leaving players with worthless assets.


The Future of Play-to-Earn Gaming



As the Play-to-Earn model continues to evolve, it is clear that it has the potential to reshape the gaming industry and the way people interact with digital worlds. Developers are exploring new ways to balance in-game economies, reduce entry barriers, and create sustainable ecosystems that reward players fairly.


We expect to see more integration between traditional gaming and blockchain-based Play-to-Earn mechanics. Hybrid models may emerge, where players can earn rewards with both in-game utility and real-world value. Additionally, the growth of the metaverse, an interconnected virtual world, could further amplify the reach and impact of P2E gaming, making it a cornerstone of the digital economy.


Conclusion


The evolution of Play-to-Earn gaming is a testament to the power of innovation and the growing influence of digital economies. From its humble beginnings in secondary markets to the blockchain-powered ecosystems of today, P2E gaming has opened up new opportunities for players worldwide. As the industry continues to grow, it will undoubtedly face challenges, but its potential to revolutionize gaming and beyond remains undeniable.


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